Big Bang Patch

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Big Bang Patch

Post  The Mighty Mega on Fri Jun 18, 2010 12:16 pm

This information is not 100% accurate. Check [You must be registered and logged in to see this link.] for the most accurate information.

A brand new balance patch has been implemented in KMST, and so far, I'm actually pretty excited to see it. I'm not sure how well the rest of you will take it though. Experience rates are also supposed to be lowered again with this patch.

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UPGRADES

Mages... well it's not really an upgrade rather than changes.
Spoiler:
Mages attacking information is now a percentage of damage like W.ATT classes, not base Magic.
Mage ultimates will get a 40 second cool down. Therefore, leeching is now obsolete in KMST, and soon will be in KMS.

Warriors
Spoiler:
- Mastery and booster for each class is now classified under one skill called "Weapon Mastery/Booster" , which increases 60 ACC
- New skill: Ground smash does a great deal of damage for small mobs.
- Enhanced basic adds 100% and 60% damage to Power strike and Slash blast respectively.

Fighter, Crusader, Hero:
- Rage gives 20 W.ATT

- Brandish moved down to Crusader skill. (260% -> 220%)
- Shout damage increase from 30% to 220%
- Coma damage increase from 200% to 360%
- Panic damage increase from 350% to 480%, 90% Chance to blind.

- New skill: Brave slash deals 170% damage to 3 monsters. (Crusher much?)
- Enrage buff increase from 26 W.ATT to 40 W.ATT

Page, White Knight, Paladin:
- Charged Blow damage increase from 250% to 370%

- ACB raises Charge blow damage to 530% at max.
- Blast damage increase from 580% to 670%

Spearman, Dragon Knight, Dark Knight
- New skill: Dragon Judgment gives Dragon Crusher and Fury passive Critical damage and a chance of drain effect
- Dragon Fury damage increased from 170% to 380%
- Sacrifice damage increase from 350% to 800%. Now ignores W.DEF
- Dragon Roar HP consumption from 30% to 20%, damage from 240% to 280%
- Dragon Blood buff increase from 12 W.ATT to 40 W. ATT

- Hex of Beholder now gives 20 W. ATT and 40 ACC.
- New skill: Beholder's Revenge: Reflects 400% of damage received.
- Beholder summon duration is now 20 minutes

Bowmen
Spoiler:
- Enhanced basics add 50% damage to Double shot.

Hunter, Ranger, Bowmaster
- Arrow bomb damage increase from 150% to 230% damage.
- Arrow blow hits 190% to 3 enemies

- Thrust's max level decreased to 10, giving the same 30 Speed.
- Puppet's HP increase from 6000 to 8000
- Inferno's damage increase from 160% to 300%
- Arrow rain hits 10 monsters with 350%
- Stafe damage increase from 100% to 125%

- Dragon Breath damage increase from 100% to 180%
- Hurricane damage increase from 100% to 130%

Crossbowman, Sniper, Marksman
- Iron arrow damage increase from 200% to 300%

- Thrust's max level decreased to 10, giving the same 30 Speed.
- Blizzard damage increase from 140% to 270%
- Arrow eruption hits 10 monsters with 350%
- Stafe damage increase from 100% to 125%
- Puppet's HP increase from 6000 to 8000

- New skill: Marksmanship ignores 10% W.DEF of monster
- Snipe cooldown decreased to 4 seconds, damage cap of 999k

Thieves
Spoiler:
- Nimble body increases 60 Accuracy and Avoidability
- Keen eyes mastery level decreased to 5
- Lucky Seven damage increase from 150% to 170%

Assassin, Hermit, Nightlord
- New skill: Shadow resistance increases your MAXHP 10%
- Drain damage increased from 160% to 240%
- Avenger damage increased from 180% to 440%
- New skill: Shadow mirror reflects attacks at 1300%. Cannot reflect more than half of the monster's Max HP

- Fake's succession rate increased from 30% to 40%
- New skill: Expert Throwing Star Handling gives a 20% chance to instantly recharge 1 throwing star when attacking.
- Triple throw damage increased from 150% to 270%
- Ninja Ambush damage increased from 100% to 300%

Bandit, Chief Bandit, Shadower
- Steal damage increased from 130% to 220%

- Assaulter damage increased from 500% to 340% four times (1360%)
- Pickpocket master level decreased to 10
- Band of Thieves damage increased from 250% to 390% (5 Enemies)
- Meso explosion nerfed to do 180% per 1 meso.

- New skill: Greed increases all meso-related skills. Meso drop +20%, Pickpocket succession rate +20%, Meso guard ratio +10%, Meso guard meso usage -10%, Meso explosion damage increase by 50%
- Assassinate damage increased from 600% to 740%
- Boomerang Step damage increased from 500% two times to 450% four times.

Pirates
Spoiler:
Brawler, Marauder, Buccaneer
- New skill: Critical punch gives 20% Critical rate.
- Backspin blow damage increased from 240% to 310% and hits 4 enemies
- Corkscrew blow damage increased from 420% to 460% and hits 6 enemies
- Energy Charge: Accuracy +100, Avoidability +100, 20 W. ATT, 350% Touch damage, 90% No KB

- Transform's defense increased from 40 to 60.
- New skill: Lucky dice gives you a random buff of 180 seconds. Does nothing if dice shows 1.

- Super Transform's defenses increased from 60 to 140
- Barrage damage increased from 230% to 305%

Gunslinger, Outlaw, Corsair
- New skill: Critical shot gives 20% Critical rate.
- Invisible shot damage increased from 170% to 310%

- Flamethrower damage increased from 190% to 320%
- Ice splitter damage increased from 160% to 280%
- New skill: Lucky dice gives you a random buff of 180 seconds. Does nothing if dice shows 1.

- New skill: Counter attack increases your W. ATT by 30 at 10% chance when attacking.

DOWNGRADES

Warriors
Spoiler:
All Final Attacks are now 150% at 40% chance

Fighter, Crusader, Hero
- Power Guard only reflects 30% instead of 40%

Page, White Knight, Paladin
- Fire charge damage decreased from 140% to 120%
- Thunder charge damage decreased from 125% to 115%

- Divine charge damage decreased from 150% to 125%

Spearman, Dragon Knight, Dark Knight
- Spear Fury damage decreased from 170% to 150% (Dragon Crusher)
- Berserk only gives +30% if your HP is more than 70% of Max.

Arans
Spoiler:
- Combo Smash damage decreased from 700% to 500%
- Body pressure rate downgraded from 60% to 40%

- Combo Critical rate downgraded from 6% per 10 combos to 3% per 10 combos
- Combo Penril damage decreased from 800% to 450%

- Combo Tempest damage decreased from 1500% to 600%

Thieves
Spoiler:
Assassin, Hermit, Nightlord
Shadow Partner damage decreased from 80% to 40%

Dual Bladers
Spoiler:
- Triple Stab damage decreased from 200% three times to 135% three times
- Fatal blow damage decreased from 180% 8 times to 92% 8 times
- Slash storm damage decreased from 160% to 100%

- Bloody storm damage decreased from 280% to 170%
- Mirror Imaging percentage decreased from 60% to 40%
- Flying Assaulter damage decreased from 400% to 260%

- Final Cut damage decreased from 1500% to 1200%
- Monster Bomb damage decreased from 1200% to 800%
- Chains of Hell damage decreased from 250% to 130%
- Thorns critical rate decreased from 35% to 10%

Bowmen
Spoiler:
- Final attack is 150% at 40%

Hunter, Ranger, Bowmaster
- Sharp Eyes only gives 15% Critical rate

Pirates
Spoiler:
Brawler, Marauder, Buccaneer
- Double uppercut damage decreased from 290% to 215%
- Shockwave damage decreased from 700% to 630%

- Dragon Strike damage decreased from 810% to 560%
- Energy Blast damage decreased from 900% to 760%
- Demolition damage decreased from 400% 8 times to 320% 8 times.
- Snatch damage decreased from 600% to 570%

Gunslinger, Outlaw, Corsair
- Burst fire damage decreased from 210% to 170%
- Aerial strike damage decreased from 1200% to 650%, but no cooldown.
- Rapid fire damage decreased from 200% to 110%
- Battleship Cannon damage decreased from 380% 4 times (1520) to 195% 6 times (1170)
- Battleship Torpedo damage decreased from 780% to 600%

It'll be interesting to see how this will turn out in GMS, and I like how they're finally trying to fix leeching, but in a horrible way. I also absolutely love half the upgrades Heroes are getting, but at the same time, I also hate half of them. Looking forward to having reason to use my third job skills again, but I can't find anything on how this Brave Slash skill works out.


Last edited by The Mighty Mega on Wed Sep 01, 2010 5:36 am; edited 3 times in total

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Re: Big Bang Patch

Post  WingZeroX16 on Fri Jun 18, 2010 12:30 pm

The Mighty Mega wrote:Page, White Knight, Paladin
- Fire charge damage decreased from 140% to 120%
- Thunder charge damage decreased from 125% to 115%
- Divine charge damage decreased from 150% to 125%

*curses loudly* Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Mad Mad Mad Mad Mad

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Re: Big Bang Patch

Post  Ambrosia on Fri Jun 18, 2010 12:45 pm

more hp for nightlordssssssssssssss :DDDDDDDDDD XDDDDDDDDDDDDDdd

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Re: Big Bang Patch

Post  iArrJeff on Fri Jun 18, 2010 1:40 pm

The Mighty Mega wrote:
- Avenger damage increased from 180% to 440%

- Corkscrew blow damage increased from 420% to 460% and hits 6 enemies

- Dragon Strike damage decreased from 810% to 560%

- Energy Blast damage decreased from 900% to 760%

the avenger change is insane o_O

corkscrew = Very Happy

dragon strike and energy blast changes make me want to strangle whoever did this.
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Re: Big Bang Patch

Post  CherryRedFunDip on Fri Jun 18, 2010 5:04 pm

This...this patch seems alright -tear- No No No No No Crying or Very sad Crying or Very sad No No No Crying or Very sad Crying or Very sad Crying or Very sad
Everything....gets.......an upgrade......to some greater degree except MAGES
Oh well :3 Crying or Very sad Crying or Very sad Crying or Very sad I love you I love you I love you I love you
No No No No
All pale these OTHER classes get power boosts of over 200% silent silent silent No fair... pig pig pig
bounce bounce bounce bounce bounce At least less leech I guess WHOO alien alien alien No leeching cat cat sunny sunny albino albino albino cherry cherry cherry

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Re: Big Bang Patch

Post  WhiteMageAbyss on Fri Jun 18, 2010 6:55 pm

40 second cooldown? And everyone says Priests are already balanced? Screw this I'm quitting my priest. I'll play my archer or something, or make a Fighter.

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Re: Big Bang Patch

Post  IFail NL on Fri Jun 18, 2010 9:09 pm

i likey the Sin upgrades but IMO hate the downgrades for both Aran and Sin No

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Re: Big Bang Patch

Post  pSune on Sat Jun 19, 2010 1:18 am

lol diz was tellin me about this and i got steamed when he told me bowmen were gonna get hit hard but these are great. no more ksing ass A/Ms AND no more afk on ropes leechers? this is awesome if they can fix bf, anego, and all other similar boss leechers itd be perfect. I havent looked at sharp eyes in a while but i think the crit rates already at 15% probably down to 10% id imagine, which seriously sucks but every other essential bowmen skill gets uped seems like a fair trade. any info on the new 4th job skills coming in?
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Re: Big Bang Patch

Post  The Mighty Mega on Sat Jun 19, 2010 10:21 am

pSune wrote:any info on the new 4th job skills coming in?
I've only found info on Brave Slash, and it seems to be a 3-hit to 3 monsters versus Brandish being a 2 hit. Also, the animation looks epic.
Spoiler:
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The formula for it's damage is also better than Brandish's new formula and only 10% weaker than the current version.

Brave Slash = 170 x 3 = 510% damage
New Brandish = 220 x 2 = 440% damage -- I might also mention it now only hits 1 target. No
Old Brandish = 260 x 2 = 520% damage

I'm actually very excited for this skill.

As for the Ground Smash, it's basically a 300% damage slash that throws purple crap in front of you. It only hits 3 enemies at once, and apparently has inevitable misses from what I'm told. Not particularly useful.


Last edited by The Mighty Mega on Sat Jun 19, 2010 10:52 am; edited 2 times in total (Reason for editing : Ground Smash)

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Re: Big Bang Patch

Post  iArrJeff on Sat Jun 19, 2010 10:52 am

The Mighty Mega wrote:
2. Max damage is now 999999

whoa O_O
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Re: Big Bang Patch

Post  IFail NL on Sat Jun 19, 2010 1:28 pm

- Triple throw damage increased from 150% to 270%

Gee,now THERE'S a reason why TT30 should be 300m

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Re: Big Bang Patch

Post  The Mighty Mega on Sat Jun 19, 2010 1:49 pm

Okay, so, my bad. The information is mostly correct, but not 100%. Spadow has just finished his analysis and has the complete information. It has new skills and some slight differences from the info I found earlier. It's MUCH more in-depth than this thread, so go check the link at the top of the thread.

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Re: Big Bang Patch

Post  Seraph on Sat Jun 19, 2010 3:05 pm

This seems all kinds of crazy O_o

The Aran nerfage is pretty annoying, but we all know they were epic broken...

What do you think it going to happen with our Skill Points? Like imagine you have level 20 Thrust (or whatever) and now its only level 10, do you get back 10 SP?

Too many questions >.<

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Re: Big Bang Patch

Post  WingZeroX16 on Sun Jun 20, 2010 2:36 pm

I imagine that we will get a complete sp reset and have to redo all skill points... Also angie, the formula for mages have changed so maybe thats good for you o.O

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Re: Big Bang Patch

Post  CherryRedFunDip on Sun Jun 20, 2010 5:19 pm

A little formula change o-o...Am I supposed to be happy lol? At least no more use of lagging ultimates I can actually start using Paralyze and Fire Arrow... tongue tongue tongue tongue tongue tongue

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Re: Big Bang Patch

Post  Ambrosia on Tue Jun 22, 2010 8:13 pm

i saw a pic of nl hitting 999k
i like the upgrade, but i think this is kind of overwhelming Sad too much !

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Re: Big Bang Patch

Post  WingZeroX16 on Tue Jun 22, 2010 8:51 pm

Right now:

Blast 580% damage
Fire Charge 140%
Lightning Charge 125%
Ice Charge 110%
Holy Charge 150%

Blast+Holy Charge= 870%
Blast+Fire Charge= 812%
Blast+Lightning Charge=725%
Blast+Ice Charge=638%

After the new patch:

Blast 670%
Fire Charge 120%
Lightning Charge 115%
Ice Charge 115%
Holy Charge 125%

Blast+Holy Charge=837.5%
Blast+Fire Charge=804%
Blast+Lightning Charge=770.5%
Blast+Ice Charge=770.5%

.... *Swears loudly* Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad

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Re: Big Bang Patch

Post  iArrJeff on Tue Jun 22, 2010 11:19 pm

WingZeroX16 wrote:Right now:

Blast 580% damage
Fire Charge 140%
Lightning Charge 125%
Ice Charge 110%
Holy Charge 150%

Blast+Holy Charge= 870%
Blast+Fire Charge= 812%
Blast+Lightning Charge=725%
Blast+Ice Charge=638%

After the new patch:

Blast 670%
Fire Charge 120%
Lightning Charge 115%
Ice Charge 115%
Holy Charge 125%

Blast+Holy Charge=837.5%
Blast+Fire Charge=804%
Blast+Lightning Charge=770.5%
Blast+Ice Charge=770.5%

.... *Swears loudly* Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad

*curses with wing*
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Re: Big Bang Patch

Post  WhiteMageAbyss on Wed Jun 23, 2010 6:39 am

WingZeroX16 wrote:Right now:

Blast 580% damage
Fire Charge 140%
Lightning Charge 125%
Ice Charge 110%
Holy Charge 150%

Blast+Holy Charge= 870%
Blast+Fire Charge= 812%
Blast+Lightning Charge=725%
Blast+Ice Charge=638%

After the new patch:

Blast 670%
Fire Charge 120%
Lightning Charge 115%
Ice Charge 115%
Holy Charge 125%

Blast+Holy Charge=837.5%
Blast+Fire Charge=804%
Blast+Lightning Charge=770.5%
Blast+Ice Charge=770.5%

.... *Swears loudly* Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad

You still 2 hit every non boss mob in the game, and now you're stronger on bosses that aren't elementally weak, you don't have too much to complain about, I doubt this patch will actually pass, It was in the test server anyway.

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Re: Big Bang Patch

Post  WingZeroX16 on Wed Jun 23, 2010 7:25 am

WhiteMageAbyss wrote:and now you're stronger on bosses that aren't elementally weak

Wrong, I'm not stronger against bosses who are RESISTANT to all elements, and the only bosses like that are pirate boss, papa pixie, and ergoth, so no, I'm not that much stronger in any true aspect because I can already kill all 3 of those bosses Evil or Very Mad Evil or Very Mad Evil or Very Mad Evil or Very Mad

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Re: Big Bang Patch

Post  The Mighty Mega on Wed Jun 23, 2010 12:57 pm

I don't see why Wing is complaining. Oblivion monsters are weak to both Lightning and Ice now, and Ice gains more damage than Lightning loses. And he gets that healing skill he's been wanting too.

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Re: Big Bang Patch

Post  WingZeroX16 on Wed Jun 23, 2010 1:09 pm

That heal has a 1 minute cooldown, its not even worth keying.

The Mighty Mega wrote:and Ice gains more damage than Lightning loses.

Ice gains 5% and lightning loses 10%....

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Re: Big Bang Patch

Post  The Mighty Mega on Wed Jun 23, 2010 2:56 pm

WingZeroX16 wrote:That heal has a 1 minute cooldown, its not even worth keying.

The Mighty Mega wrote:and Ice gains more damage than Lightning loses.

Ice gains 5% and lightning loses 10%....

I was going off of this.

WingZeroX16 wrote:
Right now:
Blast+Lightning Charge=725%
Blast+Ice Charge=638%

After the new patch:
Blast+Lightning Charge=770.5%
Blast+Ice Charge=770.5%
And actually, looking at that, I was reading wrong. I read it as 700.5.

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Re: Big Bang Patch

Post  The Mighty Mega on Wed Jun 23, 2010 7:36 pm

A video of Brave Slash
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He doesn't use it until around the 40 second mark.

I think this may upset Wiggy.

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Re: Big Bang Patch

Post  WingZeroX16 on Wed Jun 23, 2010 9:47 pm

The Mighty Mega wrote:A video of Brave Slash
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He doesn't use it until around the 40 second mark.

I think this may upset Wiggy.

Yea, not happy, the range is stupid huge, it has better range than blast and is even wider than blast, wtf.

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Re: Big Bang Patch

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